// GUNFIRE "hgrunt/gr_mgun1.wav" "bts_rc/weapons/glocksd_fire1.wav" "hgrunt/gr_mgun2.wav" "bts_rc/weapons/glocksd_fire2.wav" "hgrunt/gr_mgun3.wav" "bts_rc/weapons/glocksd_fire1.wav" "weapons/hks1.wav" "bts_rc/weapons/glocksd_fire1.wav" "weapons/hks2.wav" "bts_rc/weapons/glocksd_fire2.wav" "weapons/hks3.wav" "bts_rc/weapons/glocksd_fire1.wav" "weapons/m16_3round.wav" "bts_rc/weapons/m16sd_burst1.wav" "weapons/sniper_fire.wav" "ambience/rifle1.wav" "!BO_BECAREFUL" "bts_rc/ops/d0_targets.wav"